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 Ground Combat
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Ground combat comes in useful in two areas: simulating boarding actions and surface operations.

If, heaven forbid, a player looses a ship combat session with another ship, they still have a chance during the boarding action of winning the day. Additionally for either theNavyorMercenaryroles they will have the additional step, should a defeated ship not surrender, of boarding and taking it over.

As there is an animal generator in the Traveller Tools Group library, it would be good to make use of that in ground combat encounters. For bothScoutsandNoblesbagging such creatures is essential to their role.

No code has been written at all for ground combat.

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