Commodore Perkins class Fleet Escort (Military Starship)

The Commodore Perkins class of fleet escorts was built locally by the Planetary Navy of Horosho. Faced with the usual problems of a low stellar tech level local navy, the Perkins are a compromise design. Offensive power is provided by missiles and particle accelerators which tend to be less affected by enemy active defenses, and a substantial amount of armor is carried to keep the craft fighting as long as possible when overwhelmed by a higher tech level foe. Similar vessels may be found in Vargr and Sword Worlds navies of appropriate tech level.

No small craft weights or costs are included below, although provision for accommodation of flight crew is included.

CraftID: Commodore Perkins class Fleet Escort, TL10, MCr7066.6
Hull: 5400/13500, Disp=6000t, Config=1SL, Armor=67E, Loaded=274063t, Unloaded=270998t
Power: 667/1334, Fusion=60000MW, Duration=30days
Loco: 594/1188, Maneuver=4 (StdGrav=429kt), 108/216, Jump=1, Cruise=750kph, Max=1000kph, TrueAcc=1.56G, Agility=1
Comm: Radio=System*3, Laser=System*3, Maser=System*3
Sensors: EMM EMS Active(FarOrbit)*3, EMS Jammer (FarOrbit), EMS Passive(Interstellar)*3, ActObjScan=Rout, ActObjPin=Rout, PassEnScan=Rout
Off:
Hardpoints=60
               Missile=x80     PartAcc=030
          Batteries     2               2
          Bearing       2               2
Def:
DefDM+5
              SandCaster=x09
          Batteries        2
          Bearing          2
Control: Computer Mod4fib*3, 50*HeadsUpDisplay, 21000*DynLink
Accom: Crew=185 (14 bridge, 23 engineer, 31 maintenance, 32 gunners, 30 flight, 40 troops, 12 command, 3 medical), Staterooms=93, Env=basic env, basic ls, extended ls, inertial comp
Other: Fuel=29700kl (1 jump-1+30 days), Cargo=486kl, Missile Magazine=1000kl (100b-r), Fuel Scoops, Fuel Purifier (18hr), SubCraft=600ton Small Craft Bay, ObjSize=Large, EmLevel=Faint

Author: R.S.Dean